25 Nov 10
07 Dec 10 4:44 pm
I have some ideas on the social gaming front, like Farmville, but this is a different kind of thing. If I can make an arcade game go viral, there is a fair amount of traffic. I would like to apply Mark's blueprint approach and try to convert this traffic to a newsletter. Content for the newsletter should be easy, but I am having trouble identifying affiliate products. There are only so many WOW, Starcraft and Farmville guides to push, and there is not necessarily a guarantee of interest since it was a classic arcade style game that got the opt-in, not a time-consuming social game. Certainly I will consider those.
Maybe the real question here is how to identify my niche, or demographic. I am going about this a bit backwards, but I have a few game ideas that I am going to do anyways, and want to try this approach.
Selling video games is a good idea. Maybe offering discounts...
Any other suggestions?